2 out of 4


 Twitter post dated November 29, 2021.

"It has been proven that people learn better through an immersive experience. The training tools powered by Virtual/Augmented Reality enable users to retain the material better while cutting costs & eliminating safety risks. Read [link].  #VirtualReality #VR #AR

So there are 4 claims here:

A. people learn better through an immersive experience

B.  enable users to retain the material better 

C. cutting costs

D. eliminate safety risks.

 

And here's my vote on these claims: 

A. people learn better through an immersive experience - No. 👎

B.  enable users to retain the material better  - No, because 'better' is flaky. I'll shoot at "retain" too. 👎

C. cutting costs - Yes. 👍

D. eliminate safety risks.- Yes. 👍

 

The link provided goes to a business website that is selling developer services to make things in Unity.  On the front page, there are NO claims about learning that I can find at all.  So the "Read:" doesn't seem to invite you to read more about facts supporting those claims. They are asking you to read all about how their business is cool.

 

Overall. that's a score of 50%.  Still, failing.

 

Remember that I've pointed to how dangerous & misleading "hand waive" language is.  As soon as this started with "It has been proven that..." my hackles go up. 

😦