XR Accessibility & Instructional Design
The topic has come up again. I guess I should start being happy that it's coming up again and again. The topic is accessibility versus XR as instructional designers see it. The throw-down response of some instructional designers is "XR is not accessible" and they discard it as real learning option for the future.
So I gathered 7 examples (current as of August 2022) of organizations and people working FOR accessibility and I posted them. I'm re-sharing them here.
This is quick in - out, giving IDs examples they can quote that XR is gaining ground on accessibility.
I hold to my premise:
In general, people care and they want MORE people to enjoy XR versus less.
Sound
Technology
Sight & Mobility
Cognitive (& All)
I'm gearing up to talk more about Virtuleap, VR for cognitive exercise & monitoring, on my social media channels. https://virtuleap.com/
Vision
This article is not meant to be exhausting and lord knows I love the research teams out there working on these topics. Hey neurodiversity & medical XR research teams, I see you!! They are doing SO MUCH.
Don't count XR out when it comes to accessibility. Not by a long shot.
Organizations to watch
#Accessibility #XR #WebXR #EqualEntry #Virtuleap #XRAccess #FrameVR #MozillaHubs #Vision #Sound #Mobility #Cognitive #VirtualReality #AR #MR
Simultaneously posted to LinkedIn: https://www.linkedin.com/pulse/xr-accessibility-instructional-designers-dodds-ph-d-