Best Starting Place for Complete Novices to XR
When I'm introducing folks to XR as a designer, I often list the pros and cons of each platform, game, event, etc. But those words are things I mention and then are lost. My "Best Of..." post here will be an attempt to document and capture those points. Mind you, the Best Of [Whatever] does change over time!
Best first starting place for complete novices in XR
WebXR, Mozilla Hubs, Apart Gallery by Paradowski Creative.
What is it? A art gallergy of 2D and 3D art related to the concept of social distancing during a pandemic. Art focuses on posters hanging on walls throughout multiple rooms (walls, floor, doors, ceiling), art is "propoganda" style related to public health.
Where? https://apartposters.com/, Select "Visit Virtual Gallery"
Pros:
WebXR
- you can get there via a browser windo
- 2D reduces the possibility of vertigo
- No need to download an app
- Can get their via mobile, web, or headset (aka no special equipment needed)
- Users are handed a url or link and usually know to single click on that
- Entering the first time is relatively fast (I think I counted 5 clicks for Hubs)
- No need to necessarily know in advance who is attending
- Avatar choices have always included non-binary and non-humanoid choices
Ease of use
- Can navigate by keyboard and mouse
- Teleporting and flying are possible
- Spaces can be realistic and simplistic
- Sound works well (few errors)
- Controls within spaces are intuitive
- Spaces can be saved or discarded.
Best aspects overall
- Preserves privacy - I would bring ages 5 -105 into these spaces
- Entry requirements are really low. Basically need electricity, web browser.
- Can easily import from Sketchfab repository of 3D objects.