Best Starting Place for Complete Novices to XR

 

When I'm introducing folks to XR as a designer, I often list the pros and cons of each platform, game, event, etc.  But those words are things I mention and then are lost.  My "Best Of..." post here will be an attempt to document and capture those points.  Mind you, the Best Of [Whatever] does change over time!


Best first starting place for complete novices in XR

WebXR, Mozilla Hubs, Apart Gallery by Paradowski Creative. 

 

What is it? A art gallergy of 2D and 3D art related to the concept of social distancing during a pandemic. Art focuses on posters hanging on walls throughout multiple rooms (walls, floor, doors, ceiling), art is "propoganda" style related to public health.

Where? https://apartposters.com/, Select "Visit Virtual Gallery"

Pros:

WebXR 

  • you can get there via a browser windo
  • 2D reduces the possibility of vertigo
  • No need to download an app
  • Can get their via mobile, web, or headset (aka no special equipment needed)
Ease of entry
  • Users are handed a url or link and usually know to single click on that
  • Entering the first time is relatively fast (I think I counted 5 clicks for Hubs)
  • No need to necessarily know in advance who is attending
  • Avatar choices have always included non-binary and non-humanoid choices

Ease of use

  • Can navigate by keyboard and mouse
  • Teleporting and flying are possible
  • Spaces can be realistic and simplistic
  • Sound works well (few errors)
  • Controls within spaces are intuitive 
  • Spaces can be saved or discarded.

Best aspects overall

  • Preserves privacy - I would bring ages 5 -105 into these spaces
  • Entry requirements are really low.  Basically need electricity, web browser.
  • Can easily import from Sketchfab repository of 3D objects.